Sunday, May 20, 2012
Latest Posts

2048pixels – Retina Goodness for the New iPad

When Apple released the new iPad back in March this year, we had featured a stunning collection of Retina wallpapers for the new iPad. It’d be a crime to not fully utilize the brilliant display on this magical device by using something sub-par on it. Since then, as more and more folks have bought the  [ Read More ]

Screenshot Journal Helps You Organize Your Screenshots

While iOS has been able to natively take screenshots from the beginning, managing screenshots has always been a tad difficult. Your screenshots are treated as regular photos in your camera roll and there is little you can study there. Screenshot Journal aims to change the way you work with screenshots on your iOS device. UIForge  [ Read More ]

Design Approach for Google TV

As mentioned in my previous post about Google TV not all Android apps should be ported to Google TV. In this post I want to talk about differences of smartphones and TVs that I’ll be talking about things to keep in mind when deciding whether or not to make your app available to Google TV and if  [ Read More ]

iphone-ui-design-crash-course

iPhone Crash Course – Step 4: Ask the Right Questions

The most common problem from clients or stakeholders is not that the design wasn’t good but that it didn’t meet the business objectives or didn’t solve the problem the app was supposed to solve.  This is true for any project but there are a few unique questions for iPhone apps that you should be sure  [ Read More ]

iPhone Crash Course – Step 6: Essential Facts and Tricks

We’ve covered a lot of the essential design concepts already in this crash course.  Yet, there are still those facts and tricks that separate the experts from the amateurs. Here are a few essential things you will absolutely be expected to know without looking it up: How to take a snapshot of your iPhone screen  [ Read More ]

iPhone Crash Course – Step 5: Get Tools for Prototyping

There will inevitably be many cycles of iterating your design before you reach consensus.  You need prototyping tools that will allow you to mock up (and update your changes) quickly. Everyone has their personal preference on the tools or medium they prefer for prototyping.  Some designers prefer specialized prototyping tools, others prefer the design tools  [ Read More ]

android-ui-design-crash-course

Android Crash Course – Step 1: Specify Design Parameters

With Android, there is a huge range of devices, screen sizes, input mechanisms, and OS versions.  You simply can’t guarantee a client or your team that the app that is delivered will look and feel perfect on every possible device out there.  While you will certainly do your best to design so that it works  [ Read More ]

Android Crash Course – Introduction

You need to design an Android app… yesterday. You know something about UI design or GUI design so fortunately you aren’t new to design.  Maybe you’ve already learned how to design for iOS (iPhone/iPad) on this site.  But you’ve heard that there are a huge range of Android devices with different screen sizes, buttons, and  [ Read More ]

design-examples

2048pixels – Retina Goodness for the New iPad

When Apple released the new iPad back in March this year, we had featured a stunning collection of Retina wallpapers for the new iPad. It’d be a crime to not fully utilize the brilliant display on this magical device by using something sub-par on it. Since then, as more and more folks have bought the  [ Read More ]

Screenshot Journal Helps You Organize Your Screenshots

While iOS has been able to natively take screenshots from the beginning, managing screenshots has always been a tad difficult. Your screenshots are treated as regular photos in your camera roll and there is little you can study there. Screenshot Journal aims to change the way you work with screenshots on your iOS device. UIForge  [ Read More ]

DevRocket Lets You Design More in Less Time

If you’ve ever designed for iOS in Photoshop, you know how long it can take to go from concept to Xcode. You work with Retina and non Retina resolutions for the iPhone and the iPad and you need to save files differently and keep track of quite a few different sizes for different elements. The  [ Read More ]

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    MobileAppUI is your guide to mobile app UI design for the iPhone, iPad and other mobile devices.